✩ News Archive ✩
Scheme in the browser: A Hoot of a tale
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[Hiring] Open Source Developer Relations Manager
We're hiring an Open Source Developer Relations Manager - come help us support the Goblins ecosystem!
Lisp Game Jam - "Wireworld" - Hoot's low level Wasm tooling in action
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Lisp Game Jam - "Fantasary" - prototyping an object world (& TCP netlayer)
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Directly compiling Scheme to WebAssembly: lambdas, recursion, iteration!
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Spritely Goblins v0.11.0 released: time travel distributed debugging and more!
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Introducing: A distributed debugger for Goblins with time travel!
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Robin Templeton joins dev team!

Andy Wingo to lead Guile → WASM project!
